But the Alpha AXP did have the advantage of existing in physical form, so the system could finish booting before the heat death of the universe. Now, 64-bit Windows on the Alpha AXP would never ship. Solution: Port the Alpha AXP version of 32-bit Windows to 64-bit Windows. It’s just that 32-bit Windows used only the 32-bit subset. The Alpha AXP is internally a 64-bit processor. No Itanium hardware on the immediate horizon.A 32-bit version of Windows that runs on the Alpha AXP.A bunch of developers who have experience with the Alpha AXP.A lot of Alpha AXP machines sitting around with nothing to do.In 1999, Compaq announced that it would no longer support Windows on the Alpha AXP, which left a lot of Windows team members with cumbersome paperweights on their desks. On the other hand, the Windows team did have access to a lot of copies of another 64-bit processor: The Alpha AXP. Clearly not the development environment you wanted when porting millions of lines of code. Booting Windows on an Itanium simulator took forever. The only way you could run any Itanium code was to run it in a simulator. When the 64-bit Windows project started, there was no Itanium hardware yet. I was amazed at the level of thoroughness (and the fortitude it required to get those Itanium systems up and running, much less debug them), but there’s one version of 64-bit Windows that NCommander didn’t try out, and that’s the one that’s relevant to the story. Retrocomputing enthusiast NCommander even undertook a Zapruder-level analysis of all of the 64-bit versions of Windows he could find to prove or disprove my story. One point of contention is over my claim that I removed Pinball from Windows because I couldn’t get the 64-bit version to work. People keep asking if it can be brought back. My proudest achievement of Windows XP was fixing the game so it didn’t consume 100% CPU. A customer used their support contract to ask how to change among the three levels of play in Space Cadet Pinball. If the colors could be fixed somehow, this magnificant game would be fully playable in DosBox.Space Cadet Pinball has a special place in the hearts of many Windows enthusiasts. I tried running UNIVBE first, but it doesn't help. Sound is okay and video playback is smooth, but there is one big problem: all the colors are fucked up. However, when the Windows installer is used, this works perfectly and you can copy the HD.HPF from the Windows installation into DosBox, which will make the game runable and playable. When the DOS installer from CD1 is used, it doesn't create a needed file called "HD.HPF", thus creating a broken game. the palette issue noted by martijn appears to have been fixed since v0.70. I've noticed a bit of stuttering here and there, but it's rare and isn't reproducible, suggesting it's processor lag. possibly mac related issue - problem does not occur when running dosbox inside wine.įor non-windows users, the dos installer is still broken (error: hard drive cache not found).įor windows users, the installer for the windows version includes an option to install the dos version, and you can use this to create an (almost-perfect) working DOS installation. The Last Express - Broderbund/Interplay (1997)Įverything looks very green.
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